4.0 Specialty Content Preparation for Educational Computing and Technology Leadership
Professional studies in educational computing and technology leadership prepare candidates to exhibit leadership in the identification, selection, installation, maintenance, and management of computing hardware and software and the uses of computers and related technologies throughout the curriculum.
To me this standard reflects the need for educators to be knowledgeable about current computer hardware, software and peripheral devices. Not only should the educator be familiar with these devices but they must also know how to operate, trouble-shoot, install/uninstall, provide basic technical support and be able to assess them for classroom implementation.
4.1 Research and Theories
Candidates will identify and apply educational and technology-related research, the psychology of learning, and instructional design principles in guiding use of computers and technology in education.
4.1.1 summarize and apply principles and practices of educational research in educational technology.
Research is an extremely important part of any educational endeavor. Before I beginning any of my classes I research existing materials related to the subject thoroughly. I then recombine the information to fit the audience and to meet the learning goals and objectives of the course.
4.1.2 summarize major research findings and trends related to the use of technology in education to support integration of technology in a K-12 environment.
There is a lot of research out there in regards to educational technology. During my program of study I was able to review numerous articles on the subject.
4.1.3 apply theories of learning, teaching, and instructional design and their relationship to the use of technology to support learning.
It is my sincere belief that technology is a tool that enhances learning. The theories of learning, teaching, and instructional design do not need to be overhauled because a computer is in the classroom. Technology is a learning tool that must be incorporated into the learning environment to support existing educational theories.
4.1.4 describe social and historical foundations of education and how they relate to the use of technology in schools.
Technology has always been a part of every classroom and always will. With the rapid advancements of technology today it is an exciting time to be an educator - the possibilities are limitless!
4.1.5 identify research related to human and equity issues concerning the use of computers and related technologies in education.
Availability of technologies has been a social issue of late. However, from my experience, I believe quantity is not the key to providing education equity. There are too many stories out there about schools with equipment no one uses. Technological integration into the curriculum and trained use of these tools by quality facilitators is what I would like to see more of.
4.1.6 design a research project that includes evaluating the use of a specific technology in a K-12 environment.
During my program of study I developed a research proposal around the topic "Technology and the Creative Process". I have been involved in fine and graphic art my whole life and am very familiar with the creative process steps, such as brainstorming and thumbnail development, etc. Since beginning as an instructor for design courses in computer labs I have seen these traditional steps often overlooked, so I would like to find out the where when and why of this phenomena.
Artifacts for Standard 4.1
The above link is to an educational technology related article critique that I did during my program of study.
This link is to a research proposal I did during my program of study involving educational technologies and the individual creative process.
4.2 Instructional Design and Product Development
Candidates will evaluate authoring and programming environments for use in the classroom. They will apply instructional design principles to develop, implement, and test interactive multimedia instructional products using authoring environments.
4.2.1 use and apply more than one computer authoring and/or programming environment.
Mixed media is a requirement in every class I teach. During the process of teaching adult learners for job placement and career advancement, it is important to demonstrate the "real-life" interrelationship between various platforms.
4.2.2 describe the characteristics and uses of current authoring environments and evaluate their appropriateness for classroom applications.
The World Wide Web is making a tremendous impact on the classroom. It is very important for students to understand basic HTML authoring and it's application and uses on the Internet.
4.2.3 describe the characteristics and uses of current programming and scripting environments and evaluate their appropriateness for classroom use.
Besides HTML there are numerous programming and scripting environments that could develop materials and resources that may be used to enhance the classroom. These include Director, Fox Pro and C++, just to name a few. However, these programs take a great deal of time and dedication to learn and it would be wise to research existing materials utilizing these processes and attempt to apply these to the specific classroom need.
4.2.4 apply instructional design principles to the design of screens, text, graphics, audio, and video in instructional products under development.
While assisting in the development of online courses it was part of my job to identify pertinent graphics, audio, video and any other element to enhance the delivery of the material. I was also very fortunate during my program of study to have had an opportunity to design several online projects for my on ground classes.
4.2.5 describe and practice strategies for testing and evaluating instructional products designed.
I have learned in my program of study the importance of assessments. Assessments are important not only for activities but also for instructional design and implementation.
4.2.6 apply instructional design principles to develop substantive interactive multimedia computer-based instructional products.
The development of courses for the Art Institute Online was by far the most involved with interactive multimedia computer-based instructional products I have had. However, my program of study has allowed my to see the importance of developing interactive products for integration in any classroom.
Artifacts for Standard 4.2
The link above is to a WebQuest I designed utilizing numerous graphic design resources.
Student Technology Utilization Zoomerang Project
I used the project above to assess technology utilization in my classes for the purpose of instructional design.
I feel my resume is a good artifact to display my online mixed media course development experience.
4.3 Information Access and Delivery
Candidates will implement information access and delivery resources in K-12 schools to support the curriculum.
4.3.1 identify and use information access and telecommunication tools to support research and instruction throughout the curriculum.
I was fortunate during my program of study to have developed faculty and staff email at the Art Institute of Houston. It was extremely successful and now is required of everyone including the students. Many instructors are now using it in combination with other classroom resources.
4.3.2 use and implement distance learning delivery systems including computer, audio, and video conferencing.
I was fortunate to have helped Embanet corporation develop the Unilearn online educational platform. It is a diverse platform that readily incorporates animations, video and audio. I am also pleased with my progress on the WebCT and Blackboard formats. However I must t admit that I am most impressed with "Tapped IN". I was exposes to this platform during my program of study and truly believe it is the wave of the future. It has everything including real-time conferencing, slide shows, and numerous other features I plan on exploring fully.
4.3.3 create multimedia presentations using advanced features of a presentation tool and deliver them using computer projection systems.
Although it was not a requirement at the school I previously taught at, I am certain that I will be required to start providing student project demonstrations to my classes this fall.
4.3.4 install, configure, and use local mass storage devices and media to store and retrieve information and resources.
I often tell my students the first three most important rules in computer usage, "1) back up, 2) back up, and 3) back up. Zips are currently the most common individual storage device. However, I do provide students with temporary storage space on my server and a CD burn option.
4.3.5 describe issues related to selecting, installing, and maintaining WANs for school districts.
Artifacts for Standard 4.3
Faculty E-mail Diffused ( Login: BL121 Password: Happy01 )
This artifact demonstrates my use of information access and telecommunication tools.
I feel my resume is a good artifact to demonstrate my information access, delivery experience and distance education development experience.
4.4 Operating Systems
Candidates will install, customize, and configure the operating systems of computers and computer networks in school settings.
4.4.1 identify and describe the major operating systems associated with computing platforms found in K-12 schools.
Staying up to date with the latest platforms is very important. I will soon be learning MacIntosh 10, Windows XP and NT for server operations.
4.4.2 identify and manipulate preferences, defaults, and other selectable features of operating systems commonly found in K-12 schools.
4.4.3 use and manipulate networking software to effectively manage the operation of a LAN.
4.4.4 evaluate, troubleshoot, install, and maintain computer operating systems for classrooms and laboratories.
I was very fortunate during my program of study to have been able to do an internship as a technical support specialist. I know that the knowledge I gained from this experience will serve me well in my new teaching position, as I will be expected to service the computers within my classrooms and labs.
Artifacts for Standard 4.4
Internship Learning Plan
The plan above provides information on my daily duties as a technical support specialist.
Art Institute of Houston Technical Support Web Site
The artifact above displays the various technologies that I had exposure to and responsibility of during my internship.
4.5 Software and Hardware Selection, Installation, and Maintenance
Candidates will identify and implement software in both classroom and administrative environments. They will investigate issues related to school and site planning, purchasing, and technology integration.
4.5.1 identify and describe software used in classroom and administrative settings including productivity tools, information access telecommunications tools, multimedia, hypermedia tools, school management tools, evaluation and portfolio tools, and computer-based instruction.
4.5.2 investigate and recommend purchasing strategies and procedures for acquiring administrative and instructional software for educational settings.
4.5.3 describe evaluation criteria for software and identify reliable sources of software evaluations.
4.5.4 identify and implement methods of installation, maintenance, inventory, and management of software libraries.
4.5.5 develop and implement ethical and legal procedures for maintaining software libraries.
4.5.6 identify and classify adaptive assistive hardware and software for students and teachers with special needs and locate sources to assist in procurement and implementation.
Artifacts for Standard 4.5
Student Technology Utilization Zoomerang Project
The artifact above demonstrates my ability to identify technology utilization trends and habits for future classroom implementation.
Art Institute of Houston Technical Support Web Site
The above artifact demonstrates my experience with developing guidelines for use and structuring technology usage in schools.